Hey everyone, I'm working on a new indie game called Wicked Crush. The game combines the classic mechanics of games like Castlevania with unique online functionality inspired by Demon's Souls and Little Big Planet.
Every area in the giant dungeon that makes up most of the game is created and owned by another player and pulled automatically from the servers online. Completing areas will earn you treasure, and the area's creator will receive a small reward. However, if you die in the dungeon, the area's creator receives a greater sum. This encourages players to create crafty levels to maximize their winnings. Spend your earnings on items, upgrades and adding your own areas to the dungeon.
Working on the game with me is Ryan Miller (rtil), who is handling all of the game's art. Also working on the game is SHADOWFOX2 (also known as Kevin), who is handling the music. Ryan, Kevin and I all got our start here, and wouldn't have met if it weren't for this site, so thank you Newgrounds.
If this game sounds interesting to you, please check out the Kickstarter page and consider backing us, or telling your friends. There's a lot of work that still needs to be done, but with your help we hope to make a game that's fun, unique and full of personality. Even $1 would be a great help, and $10 will get you access to the game and beta tests when they're available.
Thanks a lot,